Hey Polycount!
I have never posted to a forum before (hope I am doing this right), but I hear this is a great community to join to improve. Looking forward to learning from you all.
so I tired posting in the throne room contest for my first post. no luck...
this is where a new member is supposed to post in order to get full access and start posting work?
Thank you
Hi there! My name's jeremy and I'm here coming out of college looking for a job and advice. I have a bit of experience though and am willing to help other students. :P
TL;DR: Sup.
Helloooooo Polycount. I am Kendra, and I am aspiring to hopefully become a game designer, or at least work with a bigger, more well known company. Currently I am trying to model cosmetic items for characters in Valve's PC game, Team Fortress 2.
I hear a lot of good things about you all, so don't let me down.
So I'm a budding game designer, currently teachign myself Unity, In the past I've always been the creative type, Drawing and art was always a passion, I'm a huge gamer and hope to one day create one that everyone here gets to play. I've done a bit of 3d modeling, some in College Graphic Design classes, and some using sketchup for making custom scenery for Rollercoaster tycoon 3. i joined Polycount just to be part of the community and meet like minded individuals
Howdy folks, just a hobbyist 2D and 3D dabbler here. My goal is to learn as much as I can from the Polycount forumgoers to help me achieve my personal project goals. I help develop the opensource gane Scorched 3D. I absolutely love concept art.
I have been lurking around poly count the last few weeks, and finally decided to join.
I´m a 3D-Artist based in germany. Always looked through the forums for anwers and the awesome pieces of art. Now I want to kinda reconnect to the community.
At the moment I´m teaching me a lot of Unity related topics since I originally come from the more TV oriented 3D background.
Hope to be of help for some and maybe get some criticism on stuff I did.
Replies
I have never posted to a forum before (hope I am doing this right), but I hear this is a great community to join to improve. Looking forward to learning from you all.
3D artist here. Love Maya, love/hate relationship with Photoshop, and play with other things on occasion.
this is where a new member is supposed to post in order to get full access and start posting work?
Thank you
TL;DR: Sup.
I'm an art student from Melbourne, Australia. I can't wait to be involved and inspired by this community of artists!
Thank you
I hear a lot of good things about you all, so don't let me down.
I always found good tips in this forum, and now I want to participate with my projects too. Thank you.
So I'm a budding game designer, currently teachign myself Unity, In the past I've always been the creative type, Drawing and art was always a passion, I'm a huge gamer and hope to one day create one that everyone here gets to play. I've done a bit of 3d modeling, some in College Graphic Design classes, and some using sketchup for making custom scenery for Rollercoaster tycoon 3. i joined Polycount just to be part of the community and meet like minded individuals
adam told me to post here
I'll be posting some 2d and 3d concept art here to in order to help myself progress as an artist... looking forward to forum-ing with y'all.
(=o'_')o o=('_'o)
Bobby
Please active my account so I can create a new forum post thankyou
Looking forward to your reply
I have been lurking around poly count the last few weeks, and finally decided to join.
Cheers,
Armor
I´m a 3D-Artist based in germany. Always looked through the forums for anwers and the awesome pieces of art. Now I want to kinda reconnect to the community.
At the moment I´m teaching me a lot of Unity related topics since I originally come from the more TV oriented 3D background.
Hope to be of help for some and maybe get some criticism on stuff I did.
Greetings,
Mo