Hello Polycounters! I've been reading this forum for a while as there's a lot of helpful info on technical issues - thought it was about time I signed up properly
I'm an 3d modeleur graduate in AixEnProvence (france). During the course of my studies I learned to model,light and render for tv show or cinema but not for the game industry. I learn this way by myself and I really want to improve my knowledge and share my passion here.
I look forward to learning from here and exchange of knowledge.
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Hey guys, im an Animation student, hoping to work in Video Games when im done studying, you guys are an inspiration to me and i hope il be posting my work on here when i have something to show off
Hey all!
Thought I'd try to be more active in art communities than keeping everything to myself.
Admittedly I'm trying to get more into animation and 2d stuff, but I wouldn't mind having an opportunity to better my 3d portfolio.
Hello! I'm Pomchan, a Flash cartoon animator from Italy!
I'm a newbie at 3d modeling...i've seen a lot of marverlous works, here!
I hope I can learn a lot of things from you all!
Hey guys, I'm Dylan. Currently a Game + Interactive Media student at Tribeca Flashpoint. My Game Art professor pointed us in polycount's direction, so I'm hopping onboard! Can't wait to get down to the nitty gritty of making art and taking names.
Greetings all.
Making the required post to become a member of this forum. Can't wait to see what this place has to offer. I am a developer developing serious games for a variety of clients. Look forward to posting and becoming a member of this community.
Heyo! I am a 3D modeler who uses 3ds Max and GS (Google Sketchup). I am currently working on a CryEngine 3 Game Dev team. I cannot say what the game is about but I can tell you it is worth my time. Anyways, here is a Mountain/Cliff base I am working on for the team.
This is a view of the Air Hanger. Anyways, glad I could join the Polycount Commnity and I hope to get and give much feed back from and for the community.
Hi, i'm The6thMessenger, i'm also a WC3 modder, spell-maker and trigger. Unfortunately i can't model my own models so i'm here asking for help, though if by some reason you are playing WC3 and wanted a non-anime spell, i might be able to help.
Replies
I'm a starting gamemaker
I'm an 3d modeleur graduate in AixEnProvence (france). During the course of my studies I learned to model,light and render for tv show or cinema but not for the game industry. I learn this way by myself and I really want to improve my knowledge and share my passion here.
I look forward to learning from here and exchange of knowledge.
Happy polygon counting.
HELLO WORLD
I am a DotA player hoping to give helpful feedback to those participating in the DotA 2 contest.
3d modeler focused on props and environments while working towards becoming a concept artist.
Thought I'd try to be more active in art communities than keeping everything to myself.
Admittedly I'm trying to get more into animation and 2d stuff, but I wouldn't mind having an opportunity to better my 3d portfolio.
I'm a newbie at 3d modeling...i've seen a lot of marverlous works, here!
I hope I can learn a lot of things from you all!
Hey guys, I'm Dylan. Currently a Game + Interactive Media student at Tribeca Flashpoint. My Game Art professor pointed us in polycount's direction, so I'm hopping onboard! Can't wait to get down to the nitty gritty of making art and taking names.
As you wish, lol
"hello"
Making the required post to become a member of this forum. Can't wait to see what this place has to offer. I am a developer developing serious games for a variety of clients. Look forward to posting and becoming a member of this community.
This is a view of the Air Hanger. Anyways, glad I could join the Polycount Commnity and I hope to get and give much feed back from and for the community.
May that Shadow's hide your Secrets.
I've been pointed here from Unity Forums, I hope to learn a lot from here.
cheers
and this is my request: http://www.polycount.com/forum/showthread.php?t=107085