I really didn't like the first Sphinx Bot art, but number 37 looks great. I like the bent legs better than on number 50. Maybe you could keep the bent legs of number 37 for the rear and the straight ones from number 50 for the front to break the symmetry. A bit like the lion.
For the 2D entry, the top guy of number 46 is awesome. Too bad we don't see the face, or front of the helmet, but I also love the spinal armour part, hard to show both at the same time. Maybe make it a strong woman, for a change? Also the weapon could get a little improvement, it looks a bit bare bones.
And sorry but I hate that bottom guy (still on number 46). It's a gut feeling. He neither looks mighty, nor frightening, just ridiculous.
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I need to see that shit in 3D.
I also enjoy how the sphinx's toes hug the machinery. Elegant but powerful.
Jumping in from the Wolfire blog. :thumbup:
I really didn't like the first Sphinx Bot art, but number 37 looks great. I like the bent legs better than on number 50. Maybe you could keep the bent legs of number 37 for the rear and the straight ones from number 50 for the front to break the symmetry. A bit like the lion.
For the 2D entry, the top guy of number 46 is awesome. Too bad we don't see the face, or front of the helmet, but I also love the spinal armour part, hard to show both at the same time. Maybe make it a strong woman, for a change? Also the weapon could get a little improvement, it looks a bit bare bones.
And sorry but I hate that bottom guy (still on number 46). It's a gut feeling. He neither looks mighty, nor frightening, just ridiculous.
Keep up the good work.