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Next gen and Current gen techniques

Hello everyone

I am kinda new around these forums so if this topic has been covered in the past please feel free to close it if need be.

At the moment I am aware of next gen and current gen techniques but I am still learning and I am very hazy on the major workflow differences between the two.

Also with alot of compaines now wanting to stretch the life cycles of game consoles and therefore the technology that is in them.If I was to create a portfoilo should it mainly consist of next gen assets or should I try to incorporate current gen in there as well.

I am just hoping as to whether anyone could give me some better insight into the two.

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