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Wip stuff for a UT3 project

g0th
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g0th triangle
Currently working on a big UT3 project and at the same time I'm trying to get a better grip on hard surface modeling.

Here's some wips, Critiques much appreciated.

highpoly
hipoly_wip.png
And this is a quick paintover. I'm not happy about the colors on it, any suggestion would be great (red parts of it are supposed to be glowing parts)
color_test.png
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