Home General Discussion

Mythic Layoffs

polycounter lvl 18
Offline / Send Message
JO420 polycounter lvl 18
Damn just heard 30-40 people got the axe over there,sorry to hear that. Hope any affected find new work fast. :(

Replies

  • salman_fas
  • Tulkamir
    Offline / Send Message
    Tulkamir polycounter lvl 18
    Shit, seriously? Quite a few polycounters over there isn't there? Hope everyone is faring well.

    Heard EA layed around 100 off here in Vancouver at Blackbox as well. Not sure if it's true yet though. :P
  • Ferg
    Offline / Send Message
    Ferg polycounter lvl 17
    "Citing anonymous sources, the site claims that all of Mythic's playtesters were let go, along with 21 customer service employees and half of its quality assurance team."

    http://www.shacknews.com/onearticle.x/56825
  • Wahlgren
    Offline / Send Message
    Wahlgren polycounter lvl 17
    No polycounters then. :o
  • East
    Offline / Send Message
    East polycounter lvl 14
    Could very well still be Polycounters. Not everyone here at PC are professional artists at the companies, some have other positions (such as QA) while trying to work their way to their desired positions.

    Bad news, still.
  • vik
    Offline / Send Message
    vik polycounter lvl 13
    Yeah, who needs QA anyway? Not to mention playtesting, I mean who cares if the game is, fun right? And since without these the game gonna be a boring bugfest anyway noone wants to buy why not also cut customer service and save a ton of money!

    Admit it, it all makes perfect sense. :poly124:
  • Mark Dygert
    vik wrote: »
    Yeah, who needs QA anyway? Not to mention playtesting, I mean who cares if the game is, fun right? And since without these the game gonna be a boring bugfest anyway noone wants to buy why not also cut customer service and save a ton of money!

    Admit it, it all makes perfect sense. :poly124:
    I'm surprised they hired that kind of staff full time and not on contract.

    Think about it, the games out, so the big rush of people they hired leading up to and through release, are now redundant.

    So they should start running in the red to support people they no longer need? I'm all for helping people out, but its a business not a charity. If you're working in QA or CS especially on an MMO you have to know walking in why they didn't offer you to buy into the retirement plan.

    It's always sad to hear that people are out of work but really you can't expect companies to hang onto more staff then it needs. Maybe if Mythic was privately owned they might have kept more people on and let it eat into their profits, maybe. But they're part of EA now... When you lay down with the mob you gotta be prepared to wake up with the fishes... But who knows maybe these where internal cuts?

    Hopefully War is doing well and things aren't starting to unravel. I know in the past it was a great idea for a company to sell to a publisher but what was once a life ring is now a boat anchor...
  • Andreas
    Offline / Send Message
    Andreas polycounter lvl 11
    East wrote: »
    Could very well still be Polycounters. Not everyone here at PC are professional artists at the companies, some have other positions (such as QA) while trying to work their way to their desired positions.

    Bad news, still.

    Not really, in relative terms. At least now there aren't 40 more experienced artists vying for positions people new to the industry might get.
  • Snowfly
    Offline / Send Message
    Snowfly polycounter lvl 18
    Ugh, condolences to the testers...Vig's right though, once your game's in the wild, feedback from your userbase is all the QA you need.
    Tulkamir wrote: »
    Heard EA layed around 100 off here in Vancouver at Blackbox as well. Not sure if it's true yet though. :P

    Don't know if there were many layoffs, but the dev team was relocated to Burnaby. Blackbox had a beautiful but expensive office building. Cutting down on rent, that's all.
  • East
    Offline / Send Message
    East polycounter lvl 14
    Not really, in relative terms. At least now there aren't 40 more experienced artists vying for positions people new to the industry might get.
    Well, in relative terms I have the sexiest body the world has ever laid eyes upon, and I am also the wealthiest man to have ever walked the planet. Though I get your point.
  • Ajax
    Offline / Send Message
    Ajax polycounter lvl 19
    Sorry to any polycounters this affects :(
  • Tulkamir
    Offline / Send Message
    Tulkamir polycounter lvl 18
    Snowfly wrote: »
    Don't know if there were many layoffs, but the dev team was relocated to Burnaby. Blackbox had a beautiful but expensive office building. Cutting down on rent, that's all.

    Yea, but apparently they're planning a bit of housekeeping before moving the Blackbox guys up to EAC.

    Seems that I'm not the only one to hear of this rumour. :(

    http://kotaku.com/5135238/rumor-announced-ea-layoffs-coming-to-blackbox
  • Steve Schulze
    Offline / Send Message
    Steve Schulze polycounter lvl 18
    This is pretty standard practice though, isn't it? You ship your title and then take all the testers off the pay roll until you need them again in a few months time for the next title.
  • Ghostscape
    Offline / Send Message
    Ghostscape polycounter lvl 13
    Jackablade wrote: »
    This is pretty standard practice though, isn't it? You ship your title and then take all the testers off the pay roll until you need them again in a few months time for the next title.

    Typically they're contract employees, so you let their contract lapse, not full timers. If these guys were hired on full-time EA had been planning on keeping them around. I'd imagine EA probably shares some QA work between studios and as a result thought it was wise to keep their better testers on a permanent payroll...until they needed to bump their Q3/4 costs :(
  • almighty_gir
    Offline / Send Message
    almighty_gir ngon master
    i play WAR.

    it's fun.

    and since anytime i've fedback about a bug, or issue, i've had a response (not automated either :D) within a couple of hours. i don't think they're particularly swamped with issues.
  • skankerzero
    EA is opening up a world wide testing facility in Louisiana.

    I'm sure there's going to be all kinds of QA layoffs when that is up and running.
  • AstroZombie
    Offline / Send Message
    AstroZombie polycounter lvl 18
    EA is opening up a world wide testing facility in Louisiana.

    I'm sure there's going to be all kinds of QA layoffs when that is up and running.

    Seriously? You think so? I mean, EA is a world-wide corporation. It is hard to imagine that they would choose anywhere stateside to launch a world wide testing facitlity...
  • Tulkamir
    Offline / Send Message
    Tulkamir polycounter lvl 18
    Seriously? You think so? I mean, EA is a world-wide corporation. It is hard to imagine that they would choose anywhere stateside to launch a world wide testing facitlity...

    I dunno, makes sense to me.

    Presumably they'd want to test games that will be for western audiences on western testers. That pretty much means that they might as well open it up in a western country, which means that the states is as good as anywhere else.
  • East
    Offline / Send Message
    East polycounter lvl 14
    In my mind QA and focus testing or whatever are two different things. I'm sure an eastern-cultured tester would be just as good as a western one at finding bugs.

    I suppose it's the way our titles within different companies work. An art director at EA might have different responsibilities than one at 2K.
  • skankerzero
    Seriously? You think so? I mean, EA is a world-wide corporation. It is hard to imagine that they would choose anywhere stateside to launch a world wide testing facitlity...

    http://www.gamepolitics.com/2008/08/20/ea-louisiana-partner-new-qa-facility-lsu
    A putting the first-of-its-kind video game testing center in the U.S. right here in Baton Rouge is a terrific win for the city and the future of our state. We know our economic development initiatives have to be aggressive, but they must also be innovative, and EA has both of these important attributes.

    This testing center will create 20 full time jobs, and more than 200 part-time jobs for LSU students who will get paid to play video games. I know this will be a dream job for some kids, but it is also a key part of strengthening our state's economic development so we become the best place in the world to do business and all of our children can stay right here at home to pursue their dreams. This job win is a critical step in creating a digital media economy that will generate even more high-paying high tech jobs and help us compete for even more jobs within EA in the future.
  • Mark Dygert
    I'm sure the quality coming out of EA quality will jump up... waaaay up...
  • skankerzero
    Not to mention LSU was ranked the most partying school in the nation.
  • PolyHertz
    Online / Send Message
    PolyHertz polycount lvl 666
    Tiburon might be getting some cuts too seems:
    http://www.1up.com/do/newsStory?cId=3172377
Sign In or Register to comment.