Ajax wrote: »
Spent the last 3 weeks making dozens of little spritesheet animations like thesehttp://www.subreal.net/media/tank_fire.swfhttp://www.subreal.net/media/tank_explode.swf
LEViATHAN wrote: »
The wall is not convincing nor fitting I think. I didn't see that muddy surfaces in the labs?
ArtsyFartsy wrote: »
I'm not even sure what this is anymore
An early version of the high poly
Notorious P.I.G wrote: »
Mostly been playing around with shaders and stuff like that and Frozan. See, Specular (a quicky but still). Is it still flat?
So yeah. Still design issues on the whole thing but yeah. Not much left now i guess. Will wrap this up tomorrow. (Also i´ll have self illumination working on the stripes and HEV-box if everything goes as intended).
There. Now you won´t see it until it´s done or pretty much 95% done. I feel like i´m spamming you.
EDIT: woops. Fucked up on the wall at the top. Should be a bit more transparent and... well. go fully to the top xD
MoP wrote: »
Radial Symmetry, vahl?