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Unearthly Challenge | Triple_Threat | Lambda Complex

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  • s0id3
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    s0id3 polycounter lvl 8
    I think you guys need to bump up the spec on the tentacle things to give it a slime sheen to it.
  • PixelMasher
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    PixelMasher veteran polycounter
    looking at this from a technical standpoint i think you could have gotten a lot higher res results by utilizing a lot more tiling textures for objects, such as the bunker and terrain pieces. also, the overall dark lighting feels flat and adds a sense of confusion to it. i think some brighter areas could really hepl guide the eye.
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