Prowgress. We are starting to play with lighting setups and colors. We want a blue lighting from above and orange lighting the lower you go in elevation.
Dusty and I have been working hard on the Oogooploon. I finished the top today and will tweak materials later. The stem and leaves still need to be rigged but we threw it in the set anyways.
how are you getting tileable zbrush sculpts ? do you make a sculpt , then bake it to a displacement map, then make the displacement map tileable ?
planaria, I explain how to create tileables in zbrush on the second page of our thread. Tiling is created using wrap mode in the brush settings. It's actually a pretty easy process, but there's always some minor cleanup. Hit me up if you still have questions. Thanks
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Wow..most excellent dudes!
Yes, I had to post again so soon. This reminds me of what we did for MM..but different!
Keep going!
I'd agree if I could actually see anything
Did this pain over to establish more shapes and grass.
Also did the Ikorzoot. First major 3d Ive done in 2 years. Man im rusty...
Forgot to post up the sky box. It will be tweaked before the end I'm sure.
planaria, I explain how to create tileables in zbrush on the second page of our thread. Tiling is created using wrap mode in the brush settings. It's actually a pretty easy process, but there's always some minor cleanup. Hit me up if you still have questions. Thanks
I want to stick my finger in it!