You are all cordially invited to download and play Alpha 2 of Blood Frontier - a game that I've been pouring my time into for over a year now. As all the models and textures and levels were made by me, it's also sort of a living, breathing portfolio piece.
9 - switch 1st/3rd person
t - talk
wasd - move
space - jump & double jump
q - switch to grenades
tab - scoreboard
e - pick up weapon/swap current weapon for weapon on ground(also the use key in the future)
r - reload(hold to continue reloading the rifle and shotgun)
` - open console
lshift - crouch/sneak
lmb - fire
rmb - alt-fire(currently, only a scope on the rifle)
esc - main menu
insert(if playing local or if you are server master) - add a bot
delete(if playing local or if you are server master) - remove a bot
f12 - screenshot(needed if you find bugs)
Starting a game: log on to a server(open the correct ports first, listed in the help tab on the main menu), from the main menu choose game and then pick a map,mode, and mutators to vote for.
First patch will be out friday, and will hopefully have a working physical lobby with interactive in-game consoles to do that stuff from, as well as removing some sounds that had no business being there.
Replies
9 - switch 1st/3rd person
t - talk
wasd - move
space - jump & double jump
q - switch to grenades
tab - scoreboard
e - pick up weapon/swap current weapon for weapon on ground(also the use key in the future)
r - reload(hold to continue reloading the rifle and shotgun)
` - open console
lshift - crouch/sneak
lmb - fire
rmb - alt-fire(currently, only a scope on the rifle)
esc - main menu
insert(if playing local or if you are server master) - add a bot
delete(if playing local or if you are server master) - remove a bot
f12 - screenshot(needed if you find bugs)
Starting a game: log on to a server(open the correct ports first, listed in the help tab on the main menu), from the main menu choose game and then pick a map,mode, and mutators to vote for.
First patch will be out friday, and will hopefully have a working physical lobby with interactive in-game consoles to do that stuff from, as well as removing some sounds that had no business being there.