I really like the airships and the last environment with the shaggy houses. The trees on the cliffs could use some more alpha love, and the water could maybe use some particle or alpha'd planes on the merging between the waterfall and the below water
I like the air ships a lot.
The first scene, the textures are really repetitive, off scale in places, some of them tile oddly, and they're fairly noisy. I think a second pass at the textures would help tons there.
I like the jungle-type enviro as well, but the current leaves on the trees below the bridge aren't reading like tree leaves. The texture looks more like a texture for bushes or ground cover than tree foliage. They could use more gaps between the leaves. Might want to reduce the noise on your rock texture as well.
Lots of potential in those though and the air ships are sweet, keep it up.
Replies
Good stuff!
The first scene, the textures are really repetitive, off scale in places, some of them tile oddly, and they're fairly noisy. I think a second pass at the textures would help tons there.
I like the jungle-type enviro as well, but the current leaves on the trees below the bridge aren't reading like tree leaves. The texture looks more like a texture for bushes or ground cover than tree foliage. They could use more gaps between the leaves. Might want to reduce the noise on your rock texture as well.
Lots of potential in those though and the air ships are sweet, keep it up.