Well, this just about equates to the bestest damn thing for me, ever
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
So here goes my wip animation reel, il try to keep it so that each page isnt too much of a bandwidth whore.
1st up are my brilliant failings in Maya so far
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
[ame]
http://uk.youtube.com/watch?v=SSlxK1dK7X4[/ame]
This was my 1st foray into Maya after wrestling with Max for not long enough
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
On another note going to try smaller qts as they seem to lag like hell, and I know for a fact it aint my shiny new vista's fault
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
(total page memory;<1meg)
Replies
Im just gonna let this crap speak for its self now, even if every1 is fairly mute il still keep at it, if only for a personal referenace thingy thats online.
[ame]http://uk.youtube.com/watch?v=-6cVOXnxsns[/ame]
[ame]http://uk.youtube.com/watch?v=souMVQe_f0A[/ame]
[ame]http://uk.youtube.com/watch?v=wk6FPHzvM-Y[/ame]
Blocking- spent a whole day because I didnt know how to model in Maya, or constraints, or to save often ;p
[ame]http://www.kflynn.co.uk/Progress/Moom_Run_Gun_10.mov[/ame]
Heres the next days progress, getting to grips with Maya's curve editor and dopesheet, liking them alot but I'm pining for an XSI overhaul on the dopesheet atleast ;p
[ame]http://www.kflynn.co.uk/Progress/Moom_Run_Gun_20.mov[/ame]
A few hours later, getting really really happy with the lower half now, Going to pummel the upper half until it bleeds!
[ame]http://www.kflynn.co.uk/Progress/Moom_Run_Gun_32.mov[/ame]
Anyways todays update
http://www.kflynn.co.uk/Progress/Moom_Gun_Run_47.mov
On another note ive buggered up on the hierechy between moom and the gun so I cant have 2 mooms and 2 guns, lol. Ah well, its all a learning curve
http://www.kflynn.co.uk/Progress/Moom_Gun_Run_67.mov