523 Triangles
I first blocked out the general outline in Maya, then I replaced the outline with primary shapes still keeping the same shape, Lastly I furhter refined the model and softened and hardend the edges.
Please Critique and tell me what I could do differently!
Trey
The UV Layout
Replies
you could however post some wire frame shots of the gun, which would help.
The UV's however look less than optmal.
Specifically that you're giving a lot of area on the map to some very unimportant areas on the gun, which will likely never be seen. The front lower portion of the gun and the front of the barrel have as much area as that large top piece. If this is a first person weapon, you'll never see the front of the barrel, and if its a third person weapon you'll never see it in any detail.
It would be good to see the UV layout itself too for placement and distribution crits, if you want them.