i'm still learning on UnrealED 2004 and i have an issue with my alphas flashing on screen. I'm pretty sure it is because of the overlap of the several alphas and a the rendering process is getting confused as to which one to show?? maybe i'm wrong. anyone know how to fix my problem. thanks!
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http://boards.polycount.net/showflat.php?Cat=0&Number=281477&an=0&page=0#Post281477
Ok, can someone help me please? I tried both the opacity and opacity mask slots.
Sorry for hijacking your thread breakneck, just thought it would be silly to make another thread as the titles would be about the same.