well, some friends told me it was very german looking, so i decide to change le magnum 357 into to a mix between old and new german guns trying to make it more Scifi fake looking.. I'm pretty happy with it for now (first time i model a weapon), i guess i'll add more d
amazing! I love his face! I do think you should model the neck shawl-like thing you have in the concept though, 'cause that adds a lot to the character and makes the head stick to the rest of him IMO. Proportions aren't the same as the concept too.. the head is a bit bigger in the concept.
other than my nagging crits i think it looks great!
This is so crazy! It looks like a hybrid of Edward scisor hands and a tweaked out punk rocker. I like how you had the eyes much smaller in the concept, he looks a little more creepy there than in the model. And are pistols like that allowed in the comp? Is it considered mechanical? I'm not sure, might wanna double check. I haven't seen anyone else say anything about your gun so maybe its ok? Great work, cant wait to see more.
thx everyone, I guess the gun should be ok since it doesn't need steam or electronics stuff to work.. but maybe i'm wrong, I'd like to know if guns are allowed, i have some doubts now ...:)
yo, so i modified the head and legs size, and changed the shoulder armor part, still so much sculpt to do.. i hope i will finish in time
well ! i'm done with normal baking, now it's time to texturing ! \o/
the number of tri for now is 7658.. so i have more than 1000 tris remaining for the hair and the top eye globes, I hope i will be ok..
renaud galand : yes I know that, this render was just for fun, by the way, how should I render it for the final shot ? scanline render with simple spots?
great one Julien Hey, what about boosting JUST A LITTLE the specular on the "classic facial spots" where it's supposed to be I don't know why, I always saw this character with a "wet psychopath face", like he just killed someone and he's still enjoying the thing, ya know Also, I'm not sure to get from where the red light is coming from
Haha, this one cracks me up, looks like some strange mix between Hitler, Edward Scissorhands, Frankenstein, and some zombie vibes = instant win.
Great work man, definitely one of the funniest entries, love that last beauty shot.
Replies
well, some friends told me it was very german looking, so i decide to change le magnum 357 into to a mix between old and new german guns trying to make it more Scifi fake looking.. I'm pretty happy with it for now (first time i model a weapon), i guess i'll add more d
i'd call him 'mastermind'
nice tech modelling too.
-caseyjones
rooster : ahah i don't think we are looking for realistic stuff in this thread but you're right, i will correct the proportions of the gun
ok i guess i'm done with the basemesh, let's go sculting !
other than my nagging crits i think it looks great!
damn.. that head
yo, so i modified the head and legs size, and changed the shoulder armor part, still so much sculpt to do.. i hope i will finish in time
if you´r still unsure ask FredH
and cool char
Psycho-looking character, i like it!
the number of tri for now is 7658.. so i have more than 1000 tris remaining for the hair and the top eye globes, I hope i will be ok..
I finally found some time to work on the maps... it's still not finished but I wanted to try some renders..
textures looking great from what I can see!
super classe, j'aime bcp le cot
renaud galand : yes I know that, this render was just for fun, by the way, how should I render it for the final shot ? scanline render with simple spots?
still tweaking the maps!
it's not realtime, just basic scanline render with spotlights
Anyways, excellent entry !
I hope you'll enjoy it !
Great work man, definitely one of the funniest entries, love that last beauty shot.
it took time but i finally finished it and i'm pretty happy with the result. thank to plycount !