Looks great, hope you have time to finish it. I`m sure you will.
Yeah, what`s up with the low polycount?
Not that I see any obvious use for them but still...
so after i´v forgotten to include the damn polycount (it stands there so often, that i missed to put the REAL polycount into it) and needed the help of fredh to unlock my submission again, i´m now finally done
Great work! Congrats.
This is one of my favorite entries, he looks so strange, yet kind of likeable in a strange way.
I like the random gizmos he's holding in his other hand.
Excellent !
Winning Pose and beauty shot are really well rendered (big contrast (maybe a little bit too much on the head), nice colors etc. etc)
Great job!
This turned out great rollin. Very well executed and I really like his head. His body says I'm going to kill you but with that face it feels like he is doing it in his own detached way. Well done for sure. And thanks for replying in my thread everyone in awhile. One of the few who did.
Awesome work rollin, this guy came together at the end! Your textures and lighting are top notch, cool character design, great podium and presentation of your work.
Holy moly! This is amazing! The head is a bit too white to my taste, I think it would integrate better had it been more relaxed in contrast, but that is not going to change the fact that this is my absolute favorite entry in this competition - perhaps in all the Dominance Wars.
The character is very unique, the materials are nice, and especially all the little details really makes this on stand out. He's really elegant eventhough he obviously is able to kick some behind.
You really pushed the quality of this thing with the textures, I wasn't feeling the concept and WIP of this character for a while but you really blew away my doubts with the end result!
I really like the face, really sets him appart and gives him a mysterious aspect. Dunno why but it reminds me of Rorschach a bit, or some strange species you'd find in a Mieville book.
I like the face too but I think it may be TOO white, I'd tone down the white in the diffuse simply to allow for better lighting influence rather than overbright flushing out.
Congratulations rollin! It's a lovely piece of work.
Proportions give it a really nice unique feel and the armour is understated really nicely It's there with all it's detail but doesn't take over the character.
Replies
Yeah, what`s up with the low polycount?
Not that I see any obvious use for them but still...
texture is 98%
rig is 80%
base is there
have to pose and make some pics
This is one of my favorite entries, he looks so strange, yet kind of likeable in a strange way.
I like the random gizmos he's holding in his other hand.
the Textures.
Hu what do you mean with REAL polycount, a screengrab of polycounter?
OMG!!!
and the random stuff is a bundle of keys
great work man
Winning Pose and beauty shot are really well rendered (big contrast (maybe a little bit too much on the head), nice colors etc. etc)
Great job!
Best of luck man, you deserve a lot of praise IMO.
Definitely a strong piece!
Congrats on completing
The character is very unique, the materials are nice, and especially all the little details really makes this on stand out. He's really elegant eventhough he obviously is able to kick some behind.
Be real proud, you!
and there is some turn turn turn thing..
wanted to do one last year but was too lazy
hope this works ...
and thx for all the comments!! realy appreciate it!
Proportions give it a really nice unique feel and the armour is understated really nicely It's there with all it's detail but doesn't take over the character.
Well done man