i just asked myself what i can model, so many cool characters already in progress, so i thought about the shadow of the colossus and start modeling half an hour. I realize now that i need less segments for arms and legs compared to other stuff i see. Anyway, here is my start. I didn´t play the game but i like the look
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i´m not shure about my mapping, i have no ds experience with so tiny textures, i´m going to see how good i work with small stone-pattern. I´m in nijmegen this weekend
Unless someone can convince me otherwise, I'll lock this thread.
uh, post 1000! hope it counts!
texture looks awfully saturated compared to the screen you posted.
perhapts i spend some polys at the bottom, muscles are just blocked
It went a bit to a wow style, but i thought to give the texture an more striking look with armour, the playstationlook is way to detailed... still on it