this is a game character i've been working on the past couple of days. It's a futuristic soldier I guess. I still gotta work on rigging it better; the modeling's done, and the textures are a work in progress. The goggles, pouches, gas mask, helmet, grenades, gun, and backpack are removable so I can have different looking but similar variations. crits are appreciated.
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The weapon seems to be a bit to big though, otherwise nice work given the low polycount (am I guessing right that it is for Half-Life 1?)
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