So, I'm testing out Max 2008 and I saved some of my work in it.
After I got sick of all the bugs in it I went back to max 9 and tried to open my work, but it won't open (I guess the .max files changed in the upgrade). I've been playing with exporting the meshes but it seems like too much work since I have quite a few meshes I need to get back to max 9.
Any short cuts? or the best export format?
Replies
http://www.scriptspot.com/bobo/darkmoon/bff/
FBX is another possibility, supports a lot of entity types. Make sure to get the latest.
If only mesh, this OBJ importer/exporter is probably the best bet.
http://www.guruware.at/main/index.html
For the .obj options box that pops up before things are saved, you generally want to export grouped by object, turn on Rotate Model, select Quads in the faces pulldown menu, turn on tex coord, norms, smooth groups, set vertex scale to 1.0 and set # of digits to 6. I leave the rest unchecked.