Hello,
we are a team of hobby game developers and currently working on a new platform/labyrinth game with ancient tombs and stuff.
Our homepage (temporally, currently being redesigned):
http://www.magicstorm.de/
The last game finished a month ago was Bouldermouse, you may take a look at the screens there.
We are currently working on TombClimber II.
We lost a team member one of our two graphic artists.
Our hero will look like this (not totally finished and not animated yet):
The game looks like this, very early beta:
We need X-Files (DirectX). Can be converted from most formats. We also have a script for export from 3ds studio. It is important we get the meshes with correct scaling and rotation, this can be easily tested with the current beta.
We are seeking somebody who creates environment stuff like blocks for the tombs with different textures, stuff inside the tombs, items like golden statues etcetc.
Or maybe if interested we may also add somebody who creates creatures, but then we will need them animated.
So if anybody is interested, please let me know.
ericbehme add web.de or post here or in my forum or private MAil.
It is a freelance part time thing. If we earn any money (we try to sell our games shareware) it will be parted on the project/team members of course
The graphics of the both two game screens are mixed up by older games. The environment has to be started from the scratch
Thanks!
firlefanz