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Unwrap+unfold 3ds max9

Bhrazz
polycounter lvl 17
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Bhrazz polycounter lvl 17
hey folks, just out of curiousity,I'm wondering if 3ds max9 still have that bug when Unfolding, there is always that vertex stuck on 0-0. I don't want to spend more money for a new version if this is not fixed. Yes, I'm still on Max8 and I use a legit version (Laugh at me:P).

So before I buy the new package, can anyone confirm me about that vertex bug? I did send a mail to discreet and replyed me with a stupid macro so... I'm asking here. Thanks

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