is there a way in max to disable the possibility to delete an object? the problem is i still want to be able to select and move it so freezing/hiding dosen´t help
the problem is, if i want to delete some keyframes from my rig-animation but bc of whatever the keys are highlighted but not selected it deletes my rig and not the keys.. and this is not undoable.. so i have to load an autobackup and this is going to fuck up my nerves...
thx
Replies
Also, the Delete key is a special key that cannot be remapped.
<font class="small">Code:</font><hr /><pre>
macroScript DeleteSelectedPosRotScaleKeys
category:"CrazyButcher"
tooltip:"Delete selected PosRotScale keys"
(
deleteKeys $.pos.controller #selection
deleteKeys $.rotation.controller #selection
deleteKeys $.scale.controller #selection
)
</pre><hr />
i (don´t know how *G*) managed that i can´t delete key´s with the del-button.. so i hope i learn to use the rightklickmenu like monster suggested.
easy and it does it´s job