Hai friends, I am new to game art. I want to know what is the difference between polys and triangles. If say I want to do a character with 1000 triangles or 1000 polys what is the difference and how could I know that. Kindly explain. Thanks in advance.
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But when people talk about polycount here they almost always mean tris.
If say I want to do a character with 1000 triangles or 1000 polys what is the difference and how could I know that
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Since the examples above are all polygons but contain different amounts of triangles you can have a model that is 1000 polys but easily much more if you count the triangles.
1000 triangles is 1000 triangles.
1000 polys is a wild underestimated guess at how many triangle.
Since the standard polygon shape people try to achieve is square (this means 2 tris per polygon) often your triangle count will be double what your polygon count is. So if you're given a goal of 1000 triangles, and you are only counting polygons there is a really good chance you will shoot way over the budgeted amount.