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Diamond shapes after meshsmooth or export (3ds)

polycounter lvl 18
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Carl Brannstrom polycounter lvl 18
Hi

I'm working on a model.. When I add the meshsmooth modifier, it looks like the way i want it: all nice squares. But when I render it or export it to zbrush, it get these diamond shapes instead of squares which make it look really crazy. Is there any way of fixing this?
diamondxu7.jpg
zb2sb2.jpg

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