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Dominance War 2 - rooster

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  • seforin
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    seforin polycounter lvl 17
    yea dude I agree with the drained feeling, between working at my casual games small company and doing OT and then working on finals at school and then having annal retentive girlfriend who gets mad your not spending alot of time with her to busy doing 3d (IF anyone else is having this similar problem Im giving you a cookie) and then trying to enjoy what little is left your youth drinking on st.pattys..

    I think I feel my energy is going PFFT with this.


    BUT IN EITHER CASE, with the little muster of energy we all are putting into our works, this guy is truely taking a amazing grace so far, the boots came out superb and im really honestly intrested seeing how you unwrapped them!

    Im gonna toss a update to my guy some time this week, (Got till wednesday to get this done D:)
  • Rick Stirling
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    Rick Stirling polycounter lvl 18
    My lady is cool with the 3d - except next weekend is heer birthday, so I need to have it all wrapped up this week.

    Busy doing overtime for trailer for IV
  • Xaltar
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    Xaltar polycounter lvl 17
    My wifes the same so long as she has something else to do otherwise it would just be rude to ignore her cool.gif

    C'mon Rooster hang in there.
  • rooster
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    rooster mod
    I really can't be fucked anymore.. the only thing keeping me going is the fact I put so much time in already.. going to be an uphill struggle this weekend I REALLY want to do something new

    edit: ah balls thats not the spirit is it? 2 more days can't hurt. death to CGchat! death to 3d total!
  • Wells
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    Wells polycounter lvl 18
    You've got to feeenish him now.


    You've still room for a partner. heh heh. find someone to do the last two days work laugh.gif
  • rooster
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    rooster mod
    meh!
    crap default light
    wip_11.jpg
  • Davision3D
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    Davision3D polycounter
    Very nice to see some progress, looking good!
    Maybe the skin tone is too brown.
  • rooster
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    rooster mod
    maxs jpeg compression sucks!

    comments appreciated smile.gif no idea how I'll rig and create a base in time frown.gif
    wip_12.jpg
  • rollin
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    rollin polycounter
    looks nice.. i would put some color stuff into the boots.. or letzs say.. variations of brightness and or saturation.. to get more contrast and detail showing up, same with the tech-hand

    and don´t waste time with the base.. make it very easy.. rawstar wins last year with a very very very basic base and a basic pose/rig

    so keep going.. can you see the light at the end of the tunnel? smile.gif
  • rooster
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    rooster mod
    great suggestion cheers! will look into that tomorrow. its bedtime frown.gif. bit of time when I get home tomorrow is all thats left!

    what times the deadline for brits? bout 5 am tuesday?

    edit: doh the red bits on his arm are bent
    wip_13.jpg
  • MoP
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    MoP polycounter lvl 18
    5am Tuesday is right... I think it's safe to say I'll be up until then smile.gif

    The posed render looks pretty awesome man! I love the arm and those boots... although the arms seem fairly short in proportion, could you just scale up his arm bones? smile.gif

    Also I think maybe a quick texture pass on the face and chest might help, just get some stronger shading and hue changes in there if you have time, at the moment it's all fairly uniform colour.

    Only the base to do now though! See you at the finish line smile.gif
  • rooster
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    rooster mod
    good suggestions! good luck with yours man its looking ace smile.gif
    about the arms, I wonder if its just all the chunky stuff making them look short, if I place his arms by his sides they end quite comfortably halfway down the thigh
  • rooster
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    rooster mod
    ok well considering recently I almost felt like giving up, I'm happy I kept at it and saw the end smile.gif thanks to everyone who commented! I took a look at last years submission and I hope you agree this ones a step forward. cheers!

    beauty.jpg
    construction.jpg
    concept.jpg
    maps.jpg
  • rollin
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    rollin polycounter
    congrats .. smile.gif nice to see you in spacecowboy
    likeit smile.gif
  • Jaco
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    Jaco polycounter lvl 17
    Congrats on finishing rooster! Awesome work!
  • Japhir
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    Japhir polycounter lvl 17
    cool stuff! glad you finished!
  • MoP
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    MoP polycounter lvl 18
    Nice one Rich, he came out very nice smile.gif

    Is it bad that I think the lowpoly normalmapped screengrab looks even cooler than the textured version though?
    Seriously, the mesh (high and low) is really great... I just feel like the diffuse texture is flattening him out a tad.

    Anyway, I'll stop my nitpicky moaning and just say congrats on finishing, and good luck in the judging! smile.gif
  • rooster
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    rooster mod
    yeah thats very true man I noticed that. if you got any suggestions for fixing that I'm all ears smile.gif
  • mvelasquez
    Baking in a skylight would have given your diffuse some more pop i believe. Regardless, you did a hell of a job smile.gif
  • petrol
    Congrats man, i like the end product. smile.gif
  • RazorBladder
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    RazorBladder polycounter lvl 18
    I agree with mop, the normalmap is easily the strongest element of this entry and makes a fantastic normalmapped low-poly render.

    I think largely this entry is suffering from over-saturated textures.
    The concept looks about right, but the textures are atleast twice the saturation and it seems to make the green and red clash with the brown of the pants and the flesh. The armour pieces are generally overbearing.

    Minus that, I think the entry itself is kool, best of luck smile.gif
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