I finally got around to finishing this tutorial i had sitting on my hard drive for a long time. Instead of a technical tutorial, this is a guide about the theory of lighting and color. It explains the reasons behind color choices, and how to create atmosphere and mood in your environments. It is focused on level design, but is also relevant to any environmental art, including 2D compositions. It is heavily illustrated with personal work, as well as work from others.
Direct Link to Tutorial
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Althrough there was nothing in the tutorial, that I hadn't already picked up in the past, this tutorial has reinforced some ideas.
So I will try to focus more on my lighting.