hello everyone, my name is Andy and i am 14 years old. this is my first post. this is a character i modeled in maya, textured in photoshop, and rendered (for fun) in maxwell render 1.1!
^_^ enjoy
he is just under 400 polys with his scythe
the texture was fairly simple.... very simple, haha
anyway, here is the texture (my first actual texture, so be gentle, lol)
Replies
yeah, the texture is a waste of space... but i needed to make one because of the renderer.
thanx
Reminds me of these two guys you should check out.
Jimmy Maidens
http://www.boring3d.com/
(click "Archive High/Low" above that pumpkin girl to see his work...gallery doesn't seem to be working)
Frederico Martins
http://www.eatpoo.com/phpBB2/profile.php?mode=viewprofile&u=633
(his site isn't working, so here's his Eatpoo account... and an example of his work if you want to look up his past posts...)
http://www.innervortex.gamedev-pt.net/eatpoo/w58.jpg
hes cute
wow, i like boring3D.. cool works... Fredrico's looks cool too, i wish his site worked, lol....
haha, yes, this reaper is cute ^_^
-Andy
but thanx, haha
you could have simply used materials for the render.
or textured him for realtime lighting, something with a little style.
did you also rig him for animation?
good stuff.
anyway, thanx, yes he is rigged, but no animation, lol.. i am bad at rigging, lol
i am actually reworking the texture and making it "good" i put that in quotes because i mean good by my standards, haha
-Andy
Nyah!
I need to start modelling more.
i will definately keep trying to get better ^_^
What program do you use?
cheers,
Andy