http://encarta.msn.com/encnet/departments/elearning/?article=majoringinvideogames
snatched this from cgtalk in general discussion , i thought you guys would be enterteined by the read.
EDIT : oh yah , some quotes :
"There are two types of testers at a publisher: functional testers and certification testers,"
"So what's a typical day in the life of a gaming professional? Ask Adam Noce, 24, who graduated with a four-year degree from the Art Center College of Design. He now works as a game tester for Buena Vista Games and as a freelance game-design consultant."
"colleges face the challenge of keeping pace by creating new programs of study for those eager to break into the competitive industry."
"Tom Sloper, a game development consultant and president of Sloperama Productions, has seen both sides of the equation: from the days when simple game concepts such as Pong or Asteroids were in vogue, to the rapid development of massive video game projects (think Zelda, Resident Evil, or even the extremely detailed Madden football series)"
Replies
OH NOES!
actually that might be true to some degree, i think by certification testers s/he means the people working for console companies who test the game to see if it meets the requierments set by console manufacturer.
"It's possible to get a job without a degree, but it's that much harder because you have to build a portfolio and a body of work that will get you hired."
OH NOES!
[/ QUOTE ]
I hate to break it to them but you have to do that regardless...
they said typical entry level job will get u about 50k (entry level doesn't necessarily mean tester), from what i hear in California thats typically true, and its about half that here in Texas lol
There are schools that can teach game development and have a track record of success moving students into the game industry in development positions (as opposed to QA or certification testers).