A rare and exciting opportunity with a highly rated studio recognised as one of the leaders in the field.
You will be working closely with the Lead Artist, Lead Programmer and Senior Artists to create all aspects of characters used in the game within the overall defined visual direction of the title.
Responsibilities
* Bring characters and environments to life through movement.
* Organize and manage the animation team and to direct the creation of all in-game character models, animation and cut scenes that convey character and personality.
* Contribution to the design and/or conceptualization efforts for titles in development (this may extend beyond design of characters).
Required
* At least 5 years experience building, rigging, and animating characters in the role of Character Artist / Animator.
* Highly proficient in 2D/3D art packages (3ds Max, Maya, Photoshop, Character Studio).
* Experience developing processes and tools for working with animated characters, including experience with game editing tools, the technical aspects of Max/Maya animation and scripting, and character setup.
* Exceptional skill in animating bipeds and multi-legged figures, as well as other organic forms.
* Thorough and solid understanding of animation theory and the principles of animation (squash and stretch, timing, anticipation, staging, appeal, etc.).
Desired
* Familiarity with film and video script and direction terminology.
* Knowledge of Zbrush and experience with MEL/Max scripting.
* Experience in Photoshop, Premiere, and After Effects.
To apply please PM or contact
findmeajob@specialmove.com
ALL applicants must have a showreel of their work, be able to work in the UK and provide an up to date CV