Not too sure how many people out there are fans of the series but DA is definitely the best of the series so far. It borrows a LOT from Chaos Theory (including ripping most of the enemies voice right from the game) but they've up'd a lot of the series' features this time around.
The environments are amazingly well done considering its using the Unreal 2.5 engine (hacked to death, mind you). Hacking is the best its been - it was actually tough hacking in to a safe on the third mission. The story actually feels worth playing for - rather than previous titles where the story was just a lame back setting for fun missions.
And man - having to choose to kill that guy at the end of mission 3 or not was hard the first time around.
I'm on the 4th mission right now, the snow one. The snow and ice is the best I've seen in any game. The Shanghai Ubi studio really did a great job on this one.
Thoughts?
Replies
I have to agree that the environments are really impressive.
i thought they used some proprietary ubisoft engine, the same they are using across all their titles including Ghost Recon AW , Assassin's Creed and Rainbow Six Vegas.
Interesting... I am a fan of the franchise but havent played chaos theory yet ...
edit: so it looks like GRAW is developed on the specific GRAW engine, R6 Vegas on Unreal3.0 and Assassin's Creed on the Scimitar engine.
Is it not counterproductive? I figured that they would use their own proprietary technology for all Ubisoft IP for more efficiency and practicality, or at least use a heavily modified engine from someone else...
Odd ... sorry to derail the thread
What I did play was pretty cool though.
I've played a bit of multiplayer on my friend's X360, and it was a lot of fun. It seems much more polished than it was when it first debuted with Pandora Tomorrow (Which is the last SC I had played). A lot of the experience depends upon whether or not you get competent partners/enemies, but that seems to happen often enough.
Singleplayer seems entertaining, but I miss the old UI, I don't like the over-simplified, can only see three objects at once, no text HUD.
Atleast that's the way I understand it.
I guess i see the reasoning to have an entirely fresh software to suite the gameplay of AC. But still i was under the impression that at the core they all use the same tech.