Hello all,
I would like to know if it is possible to combine objects that are overlapping each other instantly? Or is the only way to combine objects for 3d gaming is by welding their vertices/edges together?
Also, when I try to do the latter, I am unable to weld parts of an object with another. I can only interact one object at a time. Why is this?
Replies
In the Editable Poly modifier, in the "Edit Geometry" rollout, look for "Attach". If you select your main object, hit Attach, then click on any other objects you want to merge into that one. Right-click anywhere to disengage the tool once you're done attaching meshes.
If you want to modify more than one object at once you can add and EditMesh or EditPoly modifier to a selection, but you still can't weld vertices from separate objects, because...they are separate objects.
Also to access different sections of a model at once, use Element SubObject.
I'd like to know if there is a quick easy way to combine parts, like an arm to a torso, and something that can defenitely be used when making video game character models.
I am able to work with two objects now and combiner their vertices/edges together with the attach command.
Sweet guys!