I don't know if I'd call it genius, but it is a pretty spiffy idea. Also, just as an aside, I'd like to state for the record that I'm not afraid to admit that I actually like CS (haven't played it in years, but I've always liked it).
I've never really liked Counter Strike, but this seems like a very good idea. It might force people to innovate a bit with weapon choices if the prices change significantly.
Hrm, I wonder if this takes into account the servers that have certain weapons restricted. As I normally play on a server named UWarfare (University of Washington's server) and they restrict the AWP and Autosniper. Will this affect the outcome of the purchasing if a lot of servers do the same?... hrm, i wonder.
Though it is rather neat that they're putting a persistant system into the game, maybe if those goes over well, they'll start adding more new things (hopefully persistant, because thats cool).
except this will not effect servers that give you max cash from the start. and simply rejoining will reset you to max cash flow Damn those AWP and AK jump head shot guys -.-
And thats a lot of complaining for a relativly short post.
I think adding new things to games is a great idea, no matter the game. I mean, new content, or new features, and what-not at least attempt to keep the game from getting stale. This may not be a feature that will make people buy the game, but it will be a feature that those already playing may enjoy, and keep them playing.
No, you can disable it.. Actually, you don't need to "disable" anything. Within mani admin mod (the most commonly used admin plugin) you can specify how much you want everything to cost. And I think that its just a file that the server downloads every monday to set the prices for things. So, just reset the prices every week...
Not to mention that CS:S is played competivly nearly as much as 1.6 still, mainly because of all the myths about hitboxes and "randomness"
The sales charts say everything except the kevlar+helmet, deagle, M4 and AK is getting cheaper. I don't think it's fair to include items like the body armor into the charts since they don't compete for a weapon slot.
Yeah, I don't really get why body armour is included in the list. It's not like you can choose different types. I guess they just want people to use it less in general.
I agree with the idea but it'll remain in the top spot even after its price equilibrium is reached since they are ranked by revenue, not sales numbers and more expensive = easier to keep the top spot. It'll throw off the entire weapon pricing. I mean, the freaking AWM is going down in price!
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Still not going to play it though.
Though it is rather neat that they're putting a persistant system into the game, maybe if those goes over well, they'll start adding more new things (hopefully persistant, because thats cool).
It's an original idea for a very boring game.
I think adding new things to games is a great idea, no matter the game. I mean, new content, or new features, and what-not at least attempt to keep the game from getting stale. This may not be a feature that will make people buy the game, but it will be a feature that those already playing may enjoy, and keep them playing.
Not to mention that CS:S is played competivly nearly as much as 1.6 still, mainly because of all the myths about hitboxes and "randomness"