hi,
I would like to add a few animations to quake3's original models, and so far i can't really say that i was sucessfull...
I searched a lot on google, experimented a few things and so far my status is:
-Im able to load md3 meshes & mesh animations,
-I can reexport those md3,
-I created a character and loaded the bip files from paul steed...
however my problem is:
-when i select my imported q3 model with all the tags & parts (legs, torso, head + tags), and insert a character with the bip files, it doesn't work as expected..
it looks like the head is attached to the skeleton corectly, and the torso sometimes too (not every frame
) but the legs aren't.
If anybody was kind enought to explain to me what i have to do (or give me a link) to be able to edit those damn animations, i would really apreciate it.
Thx in advance.
PS: i tried to search in the forums, but the search function is really inefficient (cant search more than 1 year old, timer preventing me to search for a few minutes, etc...)