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wheee! another art test question

polycounter lvl 18
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Cthogua polycounter lvl 18
Alright, I have a question for you guys and gals out there regarding art tests. As a game artist I realize that often times you are going to be asked to wear multiple hats. However it seems like art tests should be tailored to fit the position you are applying for. Well after doing several phone interviews (with the same company) and outlining what my strengths were (modeling, texturing, concept art) I have been sent an animation test...Now my question is should I just try to plow through it assuming it is what they want me to do, despite explicitly saying that animation wasn't my forte, or should I send an email back asking if I was sent the correct test? Would that be considered impertinant?

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