Heya,
I was looking into QERadiant for Quake 4 and Hammer for Half-life 2 and there doesn't seem to be any options for exporting brushes as an OBJ file (or anything similiar), or importing OBJ / whatever as BSP (like UnrealED).
Anybody have any ideas or plugins for something like this? (/me is a Maya user).
Replies
http://www.iddevnet.com/doom3/modelexport.php
So I think Quake 4 can import the same file formats.