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+ Quake 4 PPM IDgirl and Spaceman + Updated !!!

polycounter lvl 18
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vahl polycounter lvl 18
ooookay...so almost two years after making those models for doom3, I started to be really fed up by the ton of virtual dust they accumulated, so I decided to convert and release them for quake 4, at least they could be of some use for someone...

anyways, starting with the idgirl, original concept by BARoNTiERi

she weights something like 2600 tris, 512 textures for the body, 256 for the head, 128 for the mask and 64 for the hair

lill' screenie :

idgirl_q4.jpg

and download link for the FINAL

Q4MDL_idgirl

And now, the Spaceman, concept by barontieri again.
2022 tris, 1024 for the body, 512 for the head and 128 for the mask

screen :
spaceman_q4.jpg

download link (tested, but may still be in beta stage if any bug is found):
q4mdl-Spaceman

Quake 4 and the latest patch are needed.

I'm mostly looking for bug and rigging issues, but as usual comments and critics are more than welcome, just keep in mind that this model is almost 2 years old, and the spaceman even older smile.gif

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