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E3 has caused me a major problem...

polycounter lvl 18
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Tulkamir polycounter lvl 18
There's so many flippin games that I want to play, and there's no way I'll have time to play a fraction of em. Erg! It almost seems to me that the game industry needs to start making games shorter so that there's time to play em all.

WHat does everyone else think on this? Is it gonna be possible to play all of these great games?

On a side note, I constantly hear about how stale the industry is. Where does that even come from? There are so many games comming out that have such an incredible amount of promise this just seems ass backwards to me. My best guess is that people mistake "innovation" for "gimmick". Atleast that's what I've noticed of late.

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  • PaK
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    PaK polycounter lvl 18
    Are you sure you were at E3? Cuz I all I see is yesturday's lunch all over the floor.

    -R
  • Tulkamir
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    Tulkamir polycounter lvl 18
    I wish I were at E3. I've been watching all the Gamespot live coverage stuff.

    And if you see yesterday's lunch on the floor it means you drank too much man. frown.gif
  • Weiser_Cain
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    Weiser_Cain polycounter lvl 18
    How many new game concepts have you seen at this E3?
  • Tulkamir
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    Tulkamir polycounter lvl 18
    In terms of pure innovation, alright. However, in comparrison to other entertainment industries the game industry is incredibly innovative. Also, fully new game concepts are not needed to be innovative. Innovation can take place in a small mechanic that changes gameplay, a huge new feature, an all new genre, the story or the way it's told, etc...

    So just because these games aren't brand new genre's doesn't mean they aren't innovative. Look at Bioshock for instance. It's not some fully new amazing gameplay that makes it special, it's the environment. That should be enough.

    Also, the reason that we have the game genres we do is that they work, they are fun, etc... They don't need to be changed for that, updated, yes, polished, deffinatly, but to be good a game doesn't have to be somehow new and groundbreaking.

    In fact, most of the really "innovative" games I've seen of late seem to be little more than an effort to be innovative, not an effort to make a fun experience.

    Another thing I'd like to point out is that in their drive for this all powerful innovation a lot of "expert" gamers have lost sight of what the point of games is. That being to be fun. Look at movies. People were just talking about how great MI:III was. Was it super innovative? No. It was just another action movie really. But it was FUN.
  • Prs-Phil
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    Prs-Phil polycounter lvl 18
    man life is a real downer isn't it
  • Joshua Stubbles
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    Joshua Stubbles polycounter lvl 19
    Too many games is a problem? hehehe

    yes, there are more games than I have time to play. But you know what? That's why you spread it out. I spread my gaming time across many consoles. PC, X360, Xbox, PS2 and PSP. Just pick one console per session. Today you play PS2, tomorrow you play X360. Not toooooo difficult smile.gif
  • acc
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    acc polycounter lvl 18
    Hey, Vassago, you want to spread out your infinite income with us sometime? wink.gif
  • ebagg
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    ebagg polycounter lvl 17
    All I saw for the E3 footage was a bunch of games with awesome art and graphics. I'm hoping once the graphics level out as they near movie quality, the emphasis will be directed back towards exploring new gameplay. As much as I drool at those sexy new videos, it certainly feels like the industry doesn't have much to show in the way of new gameplay.
  • Joshua Stubbles
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    Joshua Stubbles polycounter lvl 19
    Acc - credit cards are an eeeeeeeevil invention :P
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