Valkyrie Entertainment is looking for talented 3ds Max generalists for contracts on several titles on target platforms ranging from PSP to PS3.
Requirements
Experience working on realtime projects
Strong texturing and modeling skills
Ability to model both hard surface and organic objects
Pluses
Zbrush and/or Normal map experience
Traditional art skills
Ability to work on-site at our downtown Seattle studio
Please email resume to
jobs@valent.us Please include link to portfolio or attached samples (no video please). Only candidates showing finished work will be considered
Replies
Sent!
We're still looking.
No Maya user possibilities??
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I was wondering this too.
Normal mapped samples please, environment, props & characters
we're also accepting freelance for exceptional talent.