Id like to start learning more about UVW unwrapping and texturing. Im most familiar with 3D Max but I keep hearing these rumors of tools that make the unwrapping process easier such as Blender. I just dont want to start using the default unwrapping process not knowing theres a smarter/easier tool out there "compatible" with Max that Im missing out on. I would appreciate any suggestions on starting out...thanks!
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http://www.planetquake.com/polycount/cottages/crazybutcher/code/_3dsmax.html
it isnt perfect yet, and not all works as it should, but it does the job
http://www.microcan.nl/language_english/uvHelp.htm
Basically you just set up your UV seams and hit "Minimize distortion", and it unwraps stuff mostly very nicely.