This is the sweet spot for your low-poly models. Post 'em if you've got 'em!Low-poly hasn't really been a requirement in the games industry for a long while now. This thread is for low-poly art style appreciation, so please take note of these rough guidelines:
- Keep models under 1,000 triangles.
- Scenes are fine, if all models are low poly.
Some dedicated low-poly modelling tools now exist that make this art style a lot easier to produce;
Crocotile3D &
BlockbenchHere's a handy list of ways to make your art look right in mainstream 3D software:
Low-Poly Art Style Guide
Replies
http://www.cgchat.com/forum/forumdisplay.php?s=&forumid=58
You will find the sweet ass concept HERE
Painted by the very talented Mr. Mcotie
He weighs in at 350 polys on the dot.
The zombie-ghost-pirate LeChuck! I love it! Good rendition too. Is that a 128 skin, or a 256?
Click image for link to model sheet + texture.
LPR is great exercize and fun!
345 Tris 1x128² Texture
Rigged
With the actual detail I think a 128 map renders the same did you try?
Try a gargy in that style.
Try a gargy in that style.
[/ QUOTE ]
Don't encurage him
I was happy he finally did something different.
That seaman is quite nice btw.
It just looks so...so awesome.
I'd say the upper polygon limit for this thread would be around 500 polygons.
Erik, there's no real rules for this thread, but that stuff doesn't look low poly. Try the "so what are you working on?" thread if you want to post but not start a new thread.
I'd say the upper polygon limit for this thread would be around 500 polygons.
[/ QUOTE ]
Oops! I didn't realize that you were shooting to "ultra" low poly. You're right, those characters are between 1,000 - 2,000 polys apiece. Here are some 400-500 poly characters:
I was going for low-poly for current gen, my bad
Sorry for screwing up the rules in here
Flats & Wires:
http://img123.imageshack.us/img123/1016/dsrikku043sg.jpg
356 triangles
1x 128 texturemap
(without platform)
[img]http:///www.nilskoster.dk/images/image_bucket/troopertex.jpg[/img][img]http:///www.nilskoster.dk/images/image_bucket/trooper.gif[/img]
aagh poly abuse.. someone call RSPCP!
[/ QUOTE ]
LOL, Aussie humour! I love it!
This thread has some seriously wicked models. Currently doing some lo-poly heads which I'll post once they're done.
-caseyjones
nice job on the texture, those joints would definitely be a problem animating though