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Console Artists

BenH
polycounter lvl 17
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BenH polycounter lvl 17
Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers.
A Game Artist creates the bulk of all in-game content from characters to levels. His / her main job is to create outstanding game art and be able to produce any asset the game might require. A Game Artist has a broad skill-base and can deal with anything from modeling, texturing, rigging, animation, particles, special effects, lighting and rendering. Other aspects of the job include being able to function as a content 'Specialist', an excellent artist who is able to excel at all the skills and processes required to create a specific type of game content (like characters, vehicles or environments).
Additional Requirements:
• At least one year's experience in the film, broadcast or games industry
• Strong artistic and creative skills as well as technical insight
• Broad computer arts skills encompassing every facet of content creation
• Broad knowledge of software and techniques
• Strong personal portfolio showing off high end models in a well presented way including texturing, lighting, posing and composition
• Knowledge of scripting or programming preferable

This role is based in the Netherlands but we have similar roles across Europe
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