So i decided to do some zbrushing of an old contract piece from forever ago. I did this character initially for s2 games and I think it was something like 800 polies maybe? He's a work in progress. Anyway, less talk, more pics.
Mop i see whatchoo talking about on those chin bits. thinking it just needs more refinement in that area--not entirely sure how far along it was then. hehe
as per the legs--is this a big better on the front legs at least?
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The bulge (fat?) just above the knees looks a bit odd, since the lower legs are so skinny, possibly work on the transition there.
Face has a lot of character, I like the ridges on the eyebrows, will be interesting to see how you handle the colour/shininess of those.
Chin lines need a bit of smoothing and evening out, they're getting a bit of the "lumpy zbrush look" right now.
Keep it up!
as per the legs--is this a big better on the front legs at least?