Id texture him if you make an sdk. Any chance you could attach the max/nvidia normalmap too, and if we were real nice a skylight render to texture bake. It might help alot of people get their bearings.
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you know what slash that sounds like an awesome idea!! now that the quake4 sdk is out i will look into hooking him up.. be warned that the quake4 engine uses ati style normal maps (fliped green chanel) so i will probably do my baking with that, cause i want to try it out.. but it also will give everyone another option to paint the added black and white bumpmap for finer details.. i think it will be fun and i will release it soon.. have there been any normal mapped sdks released?
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I love you!
(and about other normalmap sdks; no, not as far as i know.)
Replies
Looks pimp man. I'd love to see a quake 4 SDK too. We can make him pink and lacy.
you know what slash that sounds like an awesome idea!! now that the quake4 sdk is out i will look into hooking him up.. be warned that the quake4 engine uses ati style normal maps (fliped green chanel) so i will probably do my baking with that, cause i want to try it out.. but it also will give everyone another option to paint the added black and white bumpmap for finer details.. i think it will be fun and i will release it soon.. have there been any normal mapped sdks released?
[/ QUOTE ]
I love you!
(and about other normalmap sdks; no, not as far as i know.)