Hey, so awhile back in the WAYWO thread I posted some shots of a truck model I did based off of a concept gauss posted awhile ago. I've began to texture it and thought I'd post an early whip. So far I've done a light and heavy shadow pass, an early markings pass, light dirt pass, and an edge pass. No detailing or anything yet. Some things about the model are off when compared to the concept as I wanted to handle things differently than the concept and not have it be exact. I am thinking of doing my own ornament so long as that's OK with gauss.
Truck:
Concept:
And wire:
Replies
I'll bet just those pipes alone on both sides are running upwards of 500 polygons yes?
Its a good start, but I think you could be more economical.
CRAP.
Thanks Ryan.
Thanks for the comments :P
one thing tho if you can spare the polys maybe you can chamfer a few edges to give them subtle differences in weight. Break things up a bit you know? Rather than having all of em razorsharp.
Also i think the front bumper smooths a bit weird at the sides. Actually that area seems not so consistent in design.. I donno might wanna spend some polys and time on that area.
Anyways, seems to shaping up nicely! Keep the updates coming
I actually had the truck longer in the original and interpretted the truck to be somewhat "stumpy" so I shortened it up a little. Hmm
EarthQuake: Your avatar now makes you look like an asshole. If anybody wonders why we don't have more female members, I give you exhibit A here.
Brome: personally i'm not agreeing with the choices you've made that deviate from the concept--but you told me you're not looking to keep it faithful to concept, so what can i say? kinda weird since you're advertising the pimp with my concept and my name on it, but you're not really trusting the concept to execute it all the way. that being said, i am looking forward to seeing it further developed.
aside from not using the mockup, the wheel wells are too snug (though not by much).
the body line that follows where the wheel well sockets into the main body is too high, and the grill is treated in a very different manner.
the headlight glass should be flat cylinders protruding slightly, not globes.
i'm not quite sure what you mean when you say that you say that the concept is "loose". what details from the drawing are difficult to resolve?
and don't think i'm angry, it's just that i've been in this position before. people do a model of a concept of mine, and then ask me if it's ok to change things--if you want to take your own course, you're quite welcome to, but most of the time i'm going to prefer the design the way i drew it, since that's why i drew it the way i did.