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Torque - Quake III

Bricejohnson
polycounter lvl 18
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Bricejohnson polycounter lvl 18
For years my team has been working on www.projectraven.com. We have been developing it in the Torque game engine but now we are thinking of going with quake III.

We have a bunch of models and maps finished and animated. I'm hoping to export them into Quake III but I'm not sure how to do it or if it's even possible. I've checked some tutorials but haven’t found much useful information. If anyone has any suggestions please let me know.

Thank you for your time

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