Yep I know, Dragonball z = bad, but I've been meaning to do this for a long time, but given that I given that there's about 3 hours between classes here and I have nothing to do I thought I'd pump out something real quick to kill time.
The product of about an hour and a half of work (the computers are so much faster than my one at home ^^) Buu!! Except, eviller looking ^^
About 950 polygons so far.
I'm aiming for about 5-6000 polygons for the overall model, but I might go higher. I'll also probably use this to learn normal mapping, (if I don't finish my comp entry off first that is)
crits welcome ^^
Replies
Nice though, resembles him quite nicely!
@poopinmymouth: Here's the smoothed shot, with a tiny edit to the ears. It doesn't look all that great though, could it be the lighting, or too little definition with the polies?
I think I need to change a couple design stuff. The wacom at school wasn't working so I don't have any kind of concept or definte way I want him to look =/
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EDIT:
Done with the low poly version ^^
6260 polygons
http://img.photobucket.com/albums/v416/temetry/buu_wire2.jpg
crit away