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XSI DirectX(.X) export problem

polycounter lvl 18
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EmAr polycounter lvl 18
We are using the .x file format. But when I export this model from XSI the UV coordinates are messed up except some parts.
Before I started unwrapping I divided my model into pieces with the "extract polygons(delete)" command. After unwrapping, I used the "Merge" command. After that, I arranged my separate UV pieces to fit the shape of a square for stamping. Is there anything missing or wrong in my workflow? This situation doesn't happen to other models of mine. Here's a picture of the problem(the model changed very little between the screenshots but the problem is still present):
xprob5cr.th.jpg
Thanks a lot for looking grin.gif

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