Hey guys.
Im pretty new to texturing, and have been watching all the video tutorials I can get my hands on. I have an Intuos 3 and Photoshop. I have been trying to do the Hellboy video tutorial and cant seem to get the same strokes as the artist on the video.
At the step Im at, this is what the artist's painting looks like :
And this is what mine looks like :
As you can see, the lines in mine lack much of the detail and seem to be one solid color. Is there any settings I can set my Wacom to in Photoshop or in the drivers (I currently have the Ocpacity Jitter set at Pen Pressure, same with the Flow) to make my lines look more like his? If you don't know what wrong with mine, could people share what they set their brush settings to in Photoshop to draw lines like that?
Thanks guys, much appriciated.
Replies
Hope that helps.
i've watched that video when i was learning how to texture about a year ago. not sure how he goes about it. i noticed he painted in blend modes directly, that was fun to play with, and i adopted his use of swatches. what you describe is exactly how you would get the effect you're looking for in your stroke.
just happened to have these two demo images uploaded already so..
1. opacity jitter as pen pressure? (yup)
2. current drivers? (yup)
3. plug in tablet before opening photoshop?
[ QUOTE ]
If you're using AIM while using your tablet, you may get pressure sensitivity loss.
[/ QUOTE ]
4. i've found simply minimizing and restoring will fix this
k, good luck.
I hate to say it, too, but ... maybe it's not just photoshop and wacom settings... maybe you just need to practise painting with them until you're comfortable?
Lucky me, my friends dad who does concept design is *hopefuly* lending me some of the DVD's he has to view.
Check that list out.
I haven't seen that feature.. I'd like to use it more often.. O_o
Ramucho: You don't even need an action - just load the PSD into Max, it will auto-update every time you save the PSD.
Dekard: I believe Whargoul helped me out with some MEL scripts for refreshing textures at a keypress in Maya. It's not quite as effective as Max's auto-refresh, but it works. Do a search for that in the 2d/3d forums and you might get the MEL script in one of the replies...