Thought id post some environments that I created the artwork for. Been working on the project since May and at the moment we are about 90% towards our beta that we are showing at the IGDA Independent Game Showcase in Raleigh on the 28th, so its crunch time. hehe.
All the artworks was created in Maya, textured in photoshop and exported to the GarageGames Torque engine. If you live in the raleigh area, come by and try our game and give some feedback.
Stuttgart, Arkansas
Oacoma, South Dakota
Old Harbor, Alaska
Fairfax, Virginia
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Despite that though, it looks pretty decent and has potential...maybe its just the torque engine that makes it look cheesy to me
Can we can get any action shots? like what the hud looks like when firing against ducks (if the gun shows, bullets, score, etc) and what the ducks look like as well?
http://maps.google.com/maps?oi=map&q=Fairfax
Looks like a nice place though.
I'll post some action shots & HUD in a few days, when we reach 100% Beta
matt22181: don't ask me, that what the guy who's funding the project said its supposed to look like. hehe. I'm no hunter
seems that the engine is limiting you a lot because your work looks good, just lacks some engine-related eyecandy stuff like those you just talked about.
Not sure what that big brown field is supposed to be though.
KDR_11k: The programmers allowed us to shoot the dog in the early stages, but that soon was lost.
KMan: The guy funding the project, gave us descriptions on each of the areas, I've never driven into farfax, so I'm not sure how accurate it is . I guess it could be any lake. hehe. Adding more trees kills the engine, at the moment the highest tree in the area is 1290 polys and the lowest is 32 polys for background. That big brown field is supposed to be dirty water. LOL. Hopefully, Nvidia can help us with the water shader, some places don't look like water. hehe.
Scott
Dead Picture Links.
Scott
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Tested in IE and firefox, no idea why it doesn't show for you
Bang!
Ducks fly away from the winter season don't they?
Otherwise they look great i agree the areas are lacking with detail. Fairfax, Virginia has a lot of space maybe some other animals more green?! If these have been mentioned already i appologize for my quick reply without reading the rest of the thread...
Good work over all,
DH_ : there are some funny one liners that the other hunters make. for example "You should of taken up fishing!" when u miss a duck.
$!nz: I'm not a hunter hehe. I only shoot humanoids online. hehe. So i have no idea about locations, I only make the art based on the info provided. The levels need to be roughed out, which will happen in what I labeled to the artists as "tweak week - sept 21-26". hehe.
The hud should be completed this week, so i'll post some ingame shots, im working on the dog animations at the moment, took 2 days to rig a dog with the correct skeleton. . LOL
http://www.lee3dee.com/runCycle.avi
My advice, tweak more. lots more.
Enviros are cool btw.
added a skybox to the stuttgart level, and our level designer added the sun in the background.
Some evergreens that I created for another level