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snail shell

i'm trying to model a snailshell, but i have no idea what's the best way to go about it.
the polycount really doesn't matter much, since it wont be for any games, i'm just fooling around with things i hope to one day animate.

Replies

  • MoP
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    MoP polycounter lvl 18
    There's probably some sneaky way you could do it with a segmented Plane, apply a Taper and Bend modifier (or just a Twist modifier, probably) to get the spiral shape, then Collapse verts near each other, to merge it all down to a single EPoly object which you can then manually edit (that's if you're using Max - otherwise I dunno)...

    I'd probably just hand-model it after looking at some reference. :P
  • Noren
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    Noren polycounter lvl 19
    Well, seems like I must be pretty bored... wink.gif
    Anyway, here is my attempt, pretty similar to MoPs idea:
    (Using 3dsmax, also )


    snailshell.gif
    Use Skew and Bend on a box in order to get something similar to the leftmost object. Delete all but the front faces ,(Could propably have used a plane all along laugh.gif), and weld vertices. Fill up the centre and chamfer the spiral-edgeloop. Bevel the now divided spiraling facering.
    Use a cylindrical FDD in order to scale down the centre and give it some Volume. Now you have a good base to work from.:)
    This is of course just one way to do it. I tried to use a helix first, but it's vertice distribution just sucks and normalize spline didn't seem to help much either.
  • Wells
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    Wells polycounter lvl 18
    there's a free program, Spiralizer, that creates shapes like this. Its a fairly simple way to get spirals and curls.
  • hawken
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    hawken polycounter lvl 19
    I used to use a program many years back called "real 3d" on the amiga. Anyway, it had this neat macro function, so all I had to do was make one segment - record macro - then playback the macro a set number of times... hey presto! snail shell.

    Now this was about 10 years ago, so 3ds max MUST have something similar.
  • Michael Knubben
    Thanks for the help guys, i'll see how much of it i can use in wings (i know, i should've said! oops), but i'm sure it'll certainly be helpfull upto a certain level.
  • Rhinokey
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    Rhinokey polycounter lvl 18
    oh wings,, not sure you may have to wing it.. haha.. wing it.. all the ways i would make one in max would use things that i doubt wings had,, i made one last nite by taking a cylinder and just hape merging a helix into it,
  • Michael Knubben
    I do have max installed though, i just never used it. If i unexpectedly find myself with some time and courage on my hands, i'll definately give max a go... i'll need an application that can handle animation soon anyway.
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